Teams should do whatever possible to avoid forfeits. When a team cannot field enough players for a game, forfeits fall into two categories:
A team is considered to have forfeited a game in these cases:
- They are unable to produce at least five skaters by the end of the first period of a game, regardless of whether or not advance warning has been given.
- They have been found to have allowed a player to participate in a game who was not on their eligible player roster, or misrepresents a player being a player who they are not.
In the event of a forfeit, the opposing team will have a 1-0 win entered. The opposing team has the option to instead choose any of the forfeiting team’s remaining games as a makeup game. That must be elected within seven (7) days. If chosen, the 1-0 win is reversed and the other team’s forfeit effectively becomes one against themselves.
A team may play shorthanded until the end of the first period if they are awaiting more players or they may accept the forfeit prior to the start of the game. After a forfeit is entered, all players present will be evenly distributed in a pickup game format in order to get the best possible experience out of the time left.
This rule applies even in the case of notice being given in advance, unless the opposing team does not appear with enough players and a goalie. In that case or in the case that both teams agree to forfeit, the game will be recorded as a loss for both teams.
This rule does not apply if the non-forfeiting team is given advance notice and agrees to give the forfeiting team players in order to have the forfeiting team reach the minimum player threshold. If the non-forfeiting team’s players are used to reach the minimum threshold then an automatic loss will be given to the forfeiting team (see below).
A team will automatically have a 1-0 loss in these cases:
- There are five or more skaters but no goalie by the end of the first period
- If an opposing team is given advance notice and agrees to give the forfeiting team players in order to have the forfeiting team reach the minimum skater threshold for a game to be played.
A team who is expecting their goalie to show up may play the first period without a goalie, whereas those not expecting a goalie may accept a forfeit prior to the start of the game. They may not play an additional skater, may not have a skater play in the crease, and may not have any of the skaters play with goalie privileges. After a 1-0 loss is entered, a game will continue in a pickup format, with skaters being asked to change sides approximately every 10 minutes so that both teams have the opportunity to shoot on the goalie.
Team will automatically have a 0-0 loss in these cases:
- When both teams appear with enough skaters but both fail to produce a goalie.
- When both teams appear with a goalie but not enough skaters.
- If both teams each either don’t have a goalie appear or don’t have enough skaters.
- If neither team appears for the game.
Goalie and enough skaters = game played as planned
Goalie and enough skaters, with a maximum of 3 of those skaters being sourced by the league from other teams at the same level = game played as planned
Goalie and enough skaters with a more than 3 of those players being sourced by the league from other teams at the same level = automatic loss
a scrimmage game is played with the non-forfeiting team getting a 1-0 win
No goalie but enough skaters = automatic loss
a scrimmage game is played without a second goalie, the non-forfeiting team shoots on their own goalie and the forfeiting team shoots on posts, the non-forfeiting team gets a 1-0 win
Goalie but not enough skaters = automatic loss
a scrimmage game is played by splitting all players amongst the two teams, the non-forfeiting team gets a 1-0 win
Not enough skaters and no goalie = forfeit by no show
a scrimmage game is played by splitting all players amongst the two teams, the forfeiting team concedes a future game to the non-forfeiting team
Other team notified in advance and they agree to give up enough players to help reach the minimum skater threshold = automatic loss
a scrimmage game is played, the non-forfeiting team gets a 1-0 win
Team fails to appear = forfeit by no show
a scrimmage game is played by splitting up players present amongst the two teams, forfeiting team concedes a future game to the non-forfeiting team
Both teams appear but both do not have goalies = game played as planned
the game will be be recorded as a tie
Neither team appears = automatic losses for both
both teams will have the game recorded as unplayed and not earning any points
*for the purposes of this policy, a goalie may be self-sourced or sourced with the assistance of the league.